Demi Daniel

SoftwareEngineer

I build high-performance applications for imaging, creative workflows, and developer tools across desktop, web, AI, and hardware.

Demi Daniel

Hi, I'm Demi.

I'm a software engineer focused on imaging, creative workflows, and developer tools. I work across desktop systems and web applications, using Rust, TypeScript, Go, and Python where they fit the problem.

My recent work spans GPU-accelerated image processing, internal media tools used each week, and computer vision systems connected to hardware. I enjoy the boundary between low-level technical constraints and interfaces that still feel clear and intentional.

I care about performance, maintainability, product craft, and user experience. Cameras and image-making shape how I think about software: small decisions in timing, contrast, and interaction compound.

Experience

2020 - Present

Software Engineer

R.C.C.G. Christ Chapel MD

Building internal media and administrative tools with React, Next.js, TypeScript, Go, and PostgreSQL for 20+ weekly users; automating image workflows, developing computer vision systems, and deploying services across AWS, Docker, and Vercel.

Education

M.S. Information Systems and Technology

Graduate Certificate in Artificial Intelligence

The George Washington University, School of Business

2024

B.S. Mechanical Engineering

University of Maryland-Baltimore County

2020

Achievements

April 2024

MorganHacks 2024 - 1st Place

Signyfy

Won first place and $4,000 for a smart glasses prototype that used Python, OpenCV, MediaPipe, and machine learning for real-time sign language recognition and translation.

Current Focus

Extents

An open-source, GPU-accelerated desktop photo editing application built with Rust, Tauri, React, and wgpu, with a custom RAW development pipeline focused on high-performance image processing.

Extents

Extents photo workflow interface preview
Extents interface preview inside a camera-style flip-out monitor.